Sequels: Realism vs Entertainment

So I recently read that a sequel to Frozen is in the works. No surprise there. The movie has made gazillions of dollars, the already-famous Idina Menzel is now popular among six-year-olds, and it’s cool to like warm hugs. I don’t think a title or plot summary has been released yet, so here is my take on what Frozen 2 should be:

Frozen 2: Do You Want to go to Therapy?

High up on the North Mountain, Queen Elsa’s ice palace, now left untended, melts in the summertime sun. Avalanches and floods ensue, ruining crops and endangering Arendell. Elsa, however, is unable to stop it because she’s too busy wrestling with inner demons and the long-repressed anger at her parents for teaching her to fear and hide. Princess Anna is left in charge, but in addition to saving the kingdom and trying to help Elsa help herself, she has to deal with her husband Kristoff’s sudden depression. Sven, the oversized reindeer who acts like a dog, finally dies at the unrealistically old age of 217 in human years, sending Kristoff into despair at losing his only life-long friend. In desperation, Anna is about ready to call in the scumbags Hans and the Duke of Wesleton for help when Olaf – who has miraculously not melted yet like Elsa’s ice palace – has a daring idea.

Dun-dun-duuuuh….

Not much of a kids’ movie, if you want a (sort of) realistic plot like this. Mind you, I’m not bashing Frozen. I loved the movie and would love to see a sequel. But Disney has a so-so track record with sequels. There are the mediocre follow-ups to all of their animated classics of the 1990s. And then there are the more recent and more successful story continuations like the four Pirates of the Caribbean movies.

So this got me thinking – what makes a good sequel? Is it more important to focus on being “realistic” – like Elsa and Anna having nervous breakdowns due to repressed childhoods and living with dangerous super-powers? Or is it more important to focus on sheer entertainment (that is, box office numbers) by having a funny, song-filled sequel about Norwegian royalty and magical snowmen?

I’m sure Disney will go with something closer to that second option – and rightly so. Because Disney knows their audience. (And their track record with sequels has improved a bit since The Return of Jafar.) That’s actually my point for this post, and the conclusion I came to when I pondered the question of what makes a good sequel.

Know your audience. It’s the same question to consider with any movie, novel, script, or short story that you’re writing. Who are you writing it for? And why are you writing it?

I’m all for writing a sequel – or turning a story into a series – because the audience loved the original story. Or because there’s more story to tell. This is both entertaining and realistic, and I think quite appropriate.

Side note: by “realistic,” I mean realistic within the rules of the world of the story. What is “realistic” or “logical” within the world of Frozen would not be at all appropriate in a Batman story, for example.

So when I think about a “realistic” sequel to a story, what I’m looking for is “what is the next logical occurrence for this plot that fits within the established rules of this world and is expected of these particular characters, based on their beliefs and actions thus far.”

What I don’t like is a sequel that has characters who have undergone a strange personality overhaul somewhere between story 1 and story 2 (like if a different writer and director do the second movie). Contrived plot devices also bug me – like, say, a character who returns from the dead without any sort of precedent for that in the previous story.

As an example, in the X-Men comic series, one expects the character of Jean Grey to die every so often, and then return again after a while, only to later die again (hence her title of Phoenix). This element of world building was established long ago, and so a plot thread featuring the death or resurrection of Jean Grey is “realistic.” This same idea would not work in the world of Middle-Earth, for example, because in Tolkien’s world building, his dead characters usually stay dead (with a few minor exceptions). A Middle-Earth story featuring the unexplained return of (insert dead character here) just because he/she is a cool character would, in my opinion, make for an “unrealistic” sequel.

Of course this is all my personal opinion, and of course there are exceptions to every point that I just laid out. But I do believe that consistency in world building is one of the most important elements, and I feel that the details of a richly-developed fantasy world should not be sacrificed just to capitalize on popularity or make big bucks.

Tell me your opinion? What sort of sequels do you like? Are there some stories that beg to have continual sequels made, or stories that should remain solo tales? What do you think Frozen 2 should be about? Please share!

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2 thoughts on “Sequels: Realism vs Entertainment

  1. I really can’t think of a lot of sequels that “sell” their storylines to me. I loved the first Pirates of the Caribbean movie, but the others didn’t cut it. The first Harry Potter film was better than any of the after films (wasn’t interested in the books). I DID like LOTR trilogy. Peter Jackson did a wonderful job directing it. I did NOT like the second Narnia movie. But loved the first. Maybe it’s just interest.

    In the series I’m currently writing, I try not to worry too much that my first novel (I thought) was possibly better than other of my other works. I recall your previous posting about why authors burn out with second and third works. Maybe it’s the same for movies or whatnot. Maybe it’s all about that dream of hitting it big and digging up pocket-fuls of money from the public.

    I just want to write a good book. Something that pleases me. Something that pleases my readers.

    Like

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